Halloween Callout Pack
A free pack of five Halloween callouts for Emergency Response Simulator.
Overview
Section titled “Overview”The Halloween Callout Pack adds five callouts to ERS. They are plugin files, one per callout, that you drag and drop into the callouts/plugins folder of your ERS resource.
| Callout | Services | Dispatch text |
|---|---|---|
| Scary Crowd | Police | Emergency: respond to reports of a large group behaving erratically; ensure public safety. |
| Scary Person | Police | Emergency: respond to reports of a suspicious individual behaving erratically; ensure public safety. |
| Strange Ritual | Police, Fire | Eerie Ceremony: Respond to reports of a suspicious gathering performing an unknown ritual; investigate the scene. |
| Suspect(s) in Halloween Costume | Police | Suspicious Costume: Investigate reports of an individual in an unusual Halloween costume behaving oddly in the area. |
| Trick-or-Treat Terror | Police | Trick-or-Treat Terror: Respond to reports of a trick-or-treater setting fire to a house; ensure public safety. |
The dispatch text shown is the first of each callout’s descriptions. Every callout has eight or ten.
Important Pre-Installation Notes
Section titled “Important Pre-Installation Notes”Requirements
Section titled “Requirements”- Emergency Response Simulator (
night_ers).
Installation
Section titled “Installation”- Open the
callouts/pluginsfolder of your ERS resource:night_ers/callouts/plugins/. - Drag and drop the files from the pack’s
pluginsfolder into it. The pack has five files. - Restart the script and spawn a callout to test it.
Configuration
Section titled “Configuration”Each callout is one file in night_ers/callouts/plugins/, and each file starts with its settings. These are the lines from the Scary Crowd callout:
Enabled = true,CalloutName = "Scary Crowd",PedChanceToFleeFromPlayer = 0, -- Value between 0 and 100 -> Lower is less chance.PedChanceToAttackPlayer = 10, -- Value between 0 and 100 -> Lower is less chance.PedChanceToSurrender = 0, -- Value between 0 and 100 -> Lower is less chance.PedChanceToObtainWeapons = 15, -- Value between 0 and 100 -> Lower is less chance.PedActionMinimumTimeoutInMs = 10000, -- Milliseconds for the minimum timeout time to start the secondary action listed above.PedActionMaximumTimeoutInMs = 20000, -- Milliseconds for the maximum timeout time to start the secondary action. Must be a higher number than the minimum!PedActionOnNoActionFound = "none", -- When no action of the above options is found. It'll perform this action after the set timeout. Options: "none", "attack", "flee", "surrender"PedWeaponData = { -- The ped will be given one randomly selected weapon (in hand) from these weapons if PedChanceToObtainWeapons passed. "weapon_stone_hatchet",},| Setting | What it does |
|---|---|
Enabled |
Turns the callout on or off. All five are true |
CalloutName |
The name of the callout |
CalloutDescriptions |
The list of dispatch descriptions |
CalloutUnitsRequired |
The services the callout is for: policeRequired, ambulanceRequired, fireRequired and towRequired |
CalloutLocations |
The places where the callout can start, numbered from [1] |
PedChanceToFleeFromPlayer |
The chance, from 0 to 100, that a ped flees. Lower is less chance |
PedChanceToAttackPlayer |
The chance, from 0 to 100, that a ped attacks. Lower is less chance |
PedChanceToSurrender |
The chance, from 0 to 100, that a ped surrenders. Lower is less chance |
PedChanceToObtainWeapons |
The chance, from 0 to 100, that a ped is given a weapon. Lower is less chance |
PedActionMinimumTimeoutInMs |
The shortest wait, in milliseconds, before the secondary action starts |
PedActionMaximumTimeoutInMs |
The longest wait, in milliseconds, before the secondary action starts. It must be higher than the minimum |
PedActionOnNoActionFound |
What a ped does after the timeout when no other action was found: "none", "attack", "flee" or "surrender" |
PedWeaponData |
The weapons a ped can be given. One is picked at random if PedChanceToObtainWeapons passed |
The values differ per callout.
Support
Section titled “Support”Read through the instructions again if you have not managed to install the resource. Can’t get it to work still? Create a ticket through our dedicated support system in Discord: