Skip to content

NS Undead Pack 2 - Bundle (5 peds)

Five undead peds in one resource, usable as NPCs or player models, with a zombie walk built in.

NS Undead Pack 2 adds five custom zombie peds with their own models and textures. Every ped works as an NPC and as a player model. The pack has no commands: you spawn the peds by model name from your own scripts or ped menu.

Ped Model name Looks
The Husk ns_ud_2_hk A starved, bone-thin undead with cracked grey skin and glowing eyes
Bile Mouth ns_ud_2_bm A rotting walker with a swollen, bile-green growth around its throat
Chitin Brute ns_ud_2_cb A heavy brute covered in cracked chitin armour plates and glowing eyes
The Veil ns_ud_2_vl A hooded, ragged figure with a scaled face and pale glowing eyes
Hive Lord ns_ud_2_hl A bloated hive host with a crown of spines and glowing yellow eyes
  • Game build 3258 or newer for the zombie walk. On older builds the peds use a drunk walk instead.
  • No framework and no other resource is needed.

To enforce the game build, set it in server.cfg:

sv_enforceGameBuild 3258
  1. Unzip the download and put the folder ns_undead_pack_2 in your server’s resources folder.
  2. Add this line to server.cfg:
ensure ns_undead_pack_2
  1. Restart the server fully, not just the resource, then reconnect.

Use a model name in any script that takes a ped model:

local model = GetHashKey('ns_ud_2_hk') -- or `ns_ud_2_hk`

The same names work in a spawn script or a ped menu, for NPCs and for players.

All settings are in config.lua. GTA sometimes drops a ped’s walk style after jumping, falling, ragdoll or a fight. The resource puts the zombie walk back on peds that use one of its models.

-- NPCs using one of the models get the zombie walk back when GTA drops it
Config.NPC = { ReapplyWalk = true, Interval = 1000 } -- Interval = how often to check, in ms
-- players whose model is one of them get it back when lost
Config.Player = { ReapplyWalk = true, Interval = 1000 }
Setting What it does
Config.NPC.ReapplyWalk Puts the zombie walk back on NPCs that use these models
Config.NPC.Interval How often NPCs are checked, in milliseconds
Config.Player.ReapplyWalk Puts the zombie walk back on players that use these models
Config.Player.Interval How often players are checked, in milliseconds

With both ReapplyWalk settings off, the script does nothing at all. Restart the resource after changing config.lua.

The five peds are also sold one by one. Do not install this bundle together with the single NS Undead Pack 2 resources (ns_ud_2_hk, ns_ud_2_bm, ns_ud_2_cb, ns_ud_2_vl, ns_ud_2_hl): the bundle already contains all of them.

Read through the instructions again if you have not managed to install the resource. Can’t get it to work still? Create a ticket through our dedicated support system in Discord:

Nights Software Discord